Game Start:
- Banish your Commander from the deck. If it is in your opening hand, banish it and then draw a card.
- This action is done before anything else in the game and cannot be responded to.
- Summon your Commander from the banished zone later in the duel as detailed below.
Summoning Your Commander
ONCE during the game, except the first turn of the duel, you can summon your removed-from-play Commander as if it were in your hand or deck, at the appropriate time you would be able to play it from those areas, and by paying any associated costs as normal. This means:
- You must use your Normal Summon for the turn, unless you are Special Summoning your Commander via some method. If you are Tribute Summoning it, you must still tribute the correct number of monsters.
- If you are Special Summoning your Commander with its own effect or Summoning Condition, you still pay the associated costs and must meet the requirements for the Summon.
- If your Commander is a Ritual Monster, you must use an appropriate Ritual Spell and tribute the appropriate monsters to Summon it.
- If it is an EARTH monster with 1500 or less ATK, you can Summon it from the banished zone when “Giant Rat" is destroyed by battle, instead of a monster from the deck. This applies for all other similar recruiters and their respective Attribute/type.
- If it is an Insect-type or Pyro-type monster, you can Special Summon it with the effect of “Pinch Hopper” or “The Thing in the Crater” respectively, instead of a monster from your hand.
- Etc. etc.
If your Commander has an effect which requires you to discard itself as a cost to activate, and you have not yet attempted to summon it that game, you can activate that effect at the appropriate time by sending it from the banished zone to the Graveyard instead.
A Commander cannot be interacted with in any way until after it has been successfully summoned or its summon has been negated. Once you have either summoned your Commander or its summon has been negated, it goes to whatever zone is appropriate when it leaves the field. So if it is destroyed, it naturally goes to the Graveyard and you could later revive it with a card like “Premature Burial” if appropriate. Banishing your Commander is only used online as a representation of putting it into its own special play area. IRL, you would just set it aside face-up until you wish to play it.
If your Commander is a Spell or Trap, you can Set or activate it from the banished zone at any time you would normally be able to play that card from hand. “Embodiment of Apophis” can be activated directly without first being Set.